Updated in May 2025.
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This course guides you from basic 3D modeling in Blender to importing a medieval windmill into Unreal Engine 5. You'll learn how to structure and model complex assets, apply textures, and use essential tools like seams, sharps, and booleans. Advanced techniques include creating realistic wood and stone materials, preparing UVs, and designing architectural elements like supports and walkways. You'll also troubleshoot mesh issues to ensure structural integrity. The final section covers exporting and importing your model into Unreal Engine 5, applying materials, and rendering. Designed for intermediate Blender users, this course expands your skills and introduces game asset creation for Unreal Engine.
Praktisches Lernprojekt
The projects in this course guide learners through creating a detailed 3D medieval windmill, applying materials, and exporting it into Unreal Engine 5. By completing these projects, learners will solve the authentic problem of creating game-ready assets, developing skills in 3D modeling, texturing, and rendering to produce a fully functional asset for real-world use or portfolio showcases.